dvi2bitmap ========== %%VERSION%% 0.9-6 dvi2bitmap is a utility to convert TeX DVI files directly to bitmaps, without going through the complicated (and slow!) route of conversion via PostScript and PNM. The prime motivation for this is to prepare mathematical equations for inclusion in HTML files, but I expect there are plenty of uses beyond that. It can generate XBM and GIF bitmaps, plus PNG, if you have the libpng library installed. It uses the same kpathsea font-searching library as other TeX programs, again as long as you have the appropriate library installed. The program is written in C++, and incidentally provides a reasonably good (I think) object interface for DVI and PK files. See Configuring and building ------------------------ To configure and build: ./configure make You can override the C++ compiler the configure script will choose by setting the environment variable CXX, either via `CXX=cxx ./configure' or `env CXX=cxx ./configure', depending on your shell. To install, just copy the executable dvi2bitmap wherever you want it to live. Since this program uses `standard' TeX fonts, but at resolutions appropriate for screens rather than paper, there is a certain fuss involved in generating, and after that, finding, these fonts. If you have the `kpathsea' library installed, then this should Just Work. Failing that, you might have to set an environment variable. See the section of the manual entitled `Finding fonts' for some discussion of this. As well, it's a good idea to give the command make test after you've built the distribution. As well as testing the program, this attempts to give you some advice about what you need to do on your particular system to tell dvi2bitmap where its fonts are. If you want it to be able to generate GIFs, then give the configure option `--enable-gif'. The GIF format is the copyright of CompuServe. As far as I understand it, one does not need a licence from CompuServe if one is distributing non-commercial, not-for-profit software, such as this. You probably shouldn't enable GIF support when you build this program unless you're in that category as well. But don't listen to me: there's a much fuller account of the whole sorry business in the comp.graphics.misc FAQ at, for example, If you want it to be able to generate PNG files (much better, since they're free of the GIF copyright problems), then give the configure option `--enable-png'. This will check you have the libpng library and headers somewhere the compilers can find them, and build in support if it finds them. The PNG library is not distributed with this utility: you can find it at . The program can work with the kpathsea library. This is the same path-searching library which several TeX implementations use to find fonts (and more). If you wish to use this (you should, if you can), then give the option `--with-kpathsea' to the configure command, and if the library is installed on your machine, the program will use it. The program builds successfully on (at least) the following machine/compiler combinations. It should be written in standards-conforming C++, so if it doesn't build then (1) it's not as conformant as I think it is (in which case please tell me), (2) your compiler is not as conformant as you think it is (in which case please don't tell me), or (3) you need to invoke some magic to get the compiler to be conformant (in which case tell me, if there's something I can do in the autoconfigure script). i686-pc-linux-gnu egcs-2.91.66 powerpc-mac-linux-gnu gcc 2.8.1? sparc-sun-solaris2.7 egcs-2.91.66 sparc-sun-solaris2.7 gcc 2.8.1 sparc-sun-solaris2.7 WorkShop Compilers 5.0 98/12/15 C++ 5.0 alpha-dec-osf4.0f Compaq C++ V6.2-024 for Digital UNIX V4.0F Documentation ------------- See directory doc/ -- there are fuller installation instructions there. There's also a man-page in dvi2bitmap.1, but this is not necessarily as up-to-date as the main documentation. Copyright --------- Copyright 1999, 2000, Council for the Central Laboratories of the Research Councils. Free for non-commercial use. See the file LICENCE, or the URL , for details.